{"id":57,"date":"2021-03-13T18:19:44","date_gmt":"2021-03-13T17:19:44","guid":{"rendered":"http:\/\/www.lsb-gamedesign.com\/?page_id=57"},"modified":"2024-08-26T14:25:34","modified_gmt":"2024-08-26T12:25:34","slug":"undeify","status":"publish","type":"page","link":"https:\/\/www.lsb-gamedesign.com\/index.php\/undeify\/","title":{"rendered":"Undeify"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-page\" data-elementor-id=\"57\" class=\"elementor elementor-57\">\n\t\t\t\t<div class=\"elementor-element elementor-element-0b70400 e-flex e-con-boxed e-con e-parent\" data-id=\"0b70400\" data-element_type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-15f5650 e-con-full e-flex e-con e-child\" data-id=\"15f5650\" data-element_type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-562ecd3 elementor-widget elementor-widget-image\" data-id=\"562ecd3\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t<style>\/*! elementor - v3.23.0 - 05-08-2024 *\/\n.elementor-widget-image{text-align:center}.elementor-widget-image a{display:inline-block}.elementor-widget-image a img[src$=\".svg\"]{width:48px}.elementor-widget-image img{vertical-align:middle;display:inline-block}<\/style>\t\t\t\t\t\t\t\t\t\t<img fetchpriority=\"high\" decoding=\"async\" width=\"800\" height=\"450\" src=\"https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify.gif\" class=\"attachment-large size-large wp-image-125\" alt=\"\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-daca5f8 e-con-full e-flex e-con e-child\" data-id=\"daca5f8\" data-element_type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-251261c elementor-widget elementor-widget-text-editor\" data-id=\"251261c\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t<style>\/*! elementor - v3.23.0 - 05-08-2024 *\/\n.elementor-widget-text-editor.elementor-drop-cap-view-stacked .elementor-drop-cap{background-color:#69727d;color:#fff}.elementor-widget-text-editor.elementor-drop-cap-view-framed .elementor-drop-cap{color:#69727d;border:3px solid;background-color:transparent}.elementor-widget-text-editor:not(.elementor-drop-cap-view-default) .elementor-drop-cap{margin-top:8px}.elementor-widget-text-editor:not(.elementor-drop-cap-view-default) .elementor-drop-cap-letter{width:1em;height:1em}.elementor-widget-text-editor .elementor-drop-cap{float:left;text-align:center;line-height:1;font-size:50px}.elementor-widget-text-editor .elementor-drop-cap-letter{display:inline-block}<\/style>\t\t\t\t<p><em>Undeify<\/em>\u00a0is an interactive fiction with an important puzzle aspect in VR targeted for psychological horror enthusiasts looking for a new thrilling experience. This solo game promises a complete immersion in a dark, stressful atmosphere with a realistic setting, tense music and confined environment. \u200bAll interactions are meant to be simple, instinctive, almost driven by impulse as the pressing scenario unfolds.<\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-f1fd907 e-flex e-con-boxed e-con e-parent\" data-id=\"f1fd907\" data-element_type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-1eba846 e-con-full e-flex e-con e-child\" data-id=\"1eba846\" data-element_type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-c144a5b elementor-widget elementor-widget-text-editor\" data-id=\"c144a5b\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<p>This project was made in 3 month by 5 game design student, during our Bachelor&#8217;s second year . I made all the narrative work, as well as most of the sound and environnement design, and some minor task in other disciplines (scripting, &#8230;). Although the final build was not complete, I learned a lot about teamwork, project management and I also worked with a professional voice actress.<\/p>\n<p><!-- \/wp:paragraph --><!-- wp:group {\"layout\":{\"type\":\"flex\",\"flexWrap\":\"nowrap\"}} --><\/p>\n<div class=\"wp-block-group\"><!-- wp:paragraph -->\n<p><em>Undeify<\/em> was an important step in my studies, because it highlighted some key things about my strengths and my weaknesses. It was the first sign that I needed to work on my communication skills and showing more initiative in embracing leadership \/ mentoring roles. Fortunately, a few years after my school, I had the privilege to work in a fantastic team at Cegid&#8217;s customer service, where I had the opportunity to improve on those aspects!<\/p>\n<\/div>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-97230cf e-con-full e-flex e-con e-child\" data-id=\"97230cf\" data-element_type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-d8cec3b elementor-widget elementor-widget-image\" data-id=\"d8cec3b\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"800\" height=\"448\" src=\"https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify-2-1024x574.jpg\" class=\"attachment-large size-large wp-image-121\" alt=\"\" srcset=\"https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify-2-1024x574.jpg 1024w, https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify-2-300x168.jpg 300w, https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify-2-768x431.jpg 768w, https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify-2.jpg 1405w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-9d95802 e-flex e-con-boxed e-con e-parent\" data-id=\"9d95802\" data-element_type=\"container\">\n\t\t\t\t\t<div class=\"e-con-inner\">\n\t\t<div class=\"elementor-element elementor-element-c827338 e-con-full e-flex e-con e-child\" data-id=\"c827338\" data-element_type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-b72e339 elementor-widget elementor-widget-image\" data-id=\"b72e339\" data-element_type=\"widget\" data-widget_type=\"image.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t\t\t\t\t\t\t<img decoding=\"async\" width=\"800\" height=\"452\" src=\"https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify-1024x578.jpg\" class=\"attachment-large size-large wp-image-119\" alt=\"\" srcset=\"https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify-1024x578.jpg 1024w, https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify-300x169.jpg 300w, https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify-768x433.jpg 768w, https:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2024\/05\/Undeify.jpg 1406w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/>\t\t\t\t\t\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t<div class=\"elementor-element elementor-element-3c94d8d e-con-full e-flex e-con e-child\" data-id=\"3c94d8d\" data-element_type=\"container\">\n\t\t\t\t<div class=\"elementor-element elementor-element-4c21e84 elementor-widget elementor-widget-text-editor\" data-id=\"4c21e84\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t\t\t\t\t<div class=\"wp-block-group\">\n<p>It also brought me closer to writing, something I&#8217;m still working on in my personal time. I keep believing in versatility for game designers, but I can&#8217;t deny that world building and narrative design is something that really resonated with me, especially during this project.<\/p>\n<!-- \/wp:paragraph --><\/div>\n<p><!-- \/wp:group --><!-- wp:paragraph --><\/p>\n<p>It should also be noted that this was my first big Unreal game, and my first taste of Virtual Reality! Both full of possibilities and with a bright future ahead of them, it was an amazing experience and I would absolutely do it again if the opportunity presents itself.<\/p>\n<p><!-- \/wp:paragraph --><!-- wp:paragraph --><\/p>\n<p>You can find more information about <em>Undeify<\/em> in the following short <a href=\"http:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2021\/03\/Presentation_Jury_Group3.pdf\" data-type=\"URL\" data-id=\"http:\/\/www.lsb-gamedesign.com\/wp-content\/uploads\/2021\/03\/Presentation_Jury_Group3.pdf\">presentation<\/a><\/p>\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Undeify\u00a0is an interactive fiction with an important puzzle aspect in VR targeted for psychological horror enthusiasts looking for a new thrilling experience. This solo game promises a complete immersion in a dark, stressful atmosphere with a realistic setting, tense music and confined environment. \u200bAll interactions are meant to be simple, instinctive, almost driven by impulse [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-57","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.lsb-gamedesign.com\/index.php\/wp-json\/wp\/v2\/pages\/57"}],"collection":[{"href":"https:\/\/www.lsb-gamedesign.com\/index.php\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.lsb-gamedesign.com\/index.php\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.lsb-gamedesign.com\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.lsb-gamedesign.com\/index.php\/wp-json\/wp\/v2\/comments?post=57"}],"version-history":[{"count":10,"href":"https:\/\/www.lsb-gamedesign.com\/index.php\/wp-json\/wp\/v2\/pages\/57\/revisions"}],"predecessor-version":[{"id":176,"href":"https:\/\/www.lsb-gamedesign.com\/index.php\/wp-json\/wp\/v2\/pages\/57\/revisions\/176"}],"wp:attachment":[{"href":"https:\/\/www.lsb-gamedesign.com\/index.php\/wp-json\/wp\/v2\/media?parent=57"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}